![]() ![]() Note the change in Lord Doru's prefix before you even allow him in the kingdom.Īs a ruler you will often find landless lords from other kingdoms in your court, hoping to become your vassal. Lord Doru wishes to join the players faction. Vassals Joining the Kingdom File:Kingdomlord.png It is common among players to appoint a companion that doesn't get along well in the group as minister, as they will no longer be quarreling with other companions. ![]() If you choose one of your companions as minister, you may swap them back into your party at any time. If you chose the prominent local, you will only have the option to change the marshall and minister. Fiefs can be distributed amongst your vassals, and the current marshall and minister can be changed. Diplomats can be dispatched to the other factions performing such actions as declaring war and making attempts to get other monarchs to recognize your legitimacy. By talking to this minister, you can conduct many different affairs of state. However, it is not advisable to choose the prominent local, as you will be unable to take full advantage of minister features (companions are automatically chosen if you have them in your party). Your first task is to appoint a minister to look after your lands this can be a companion, a wife ( note that this will upset your vassals!), or even a prominent local (randomly generated NPC). In essence, it is the senate of your kingdom where all decisions are made, from giving fiefs to vassals to choosing a new marshall to conquer foreign lands.Īs ruler, you have many new options. It is the place where your minister stays, and where vassals go if they wish to join your kingdom. The court is essentially the location where your main affairs are conducted. The court can be moved at any time, though certain materials are required ( Tools and Velvet). If you do not have any towns, the court will be held in the first castle you obtained. This capital is automatically assigned to the first town or castle you obtained and still possess. When you start up your own kingdom, you will be told that a court has been set up in your kingdom's capital. If you attack a lord, village, peasant, or caravan you will lose relation with their faction and will then have the option to besiege castles and towns of that faction. Note: You cannot attack the castles or towns of a faction that you do not have a negative relation with. Once you have a castle or city you will be given the opportunity to name your new faction and begin your rule. You will be able to conquer lands of the faction(s) you are at war with. It is advisable to attack a caravan from the faction you wish to conquer. If you're currently not at war or in any faction, you can simply attack a lord or monarch to go to war with the faction take into consideration that you will lose a lot of relationship points with the monarch, making him your enemy. Having solved dispute over a fief by force or starting a rebellion will lead to war with the faction you're in. You will have to be at war with a faction in order to conquer. If you did not manage to somehow secede from your liege with lands and are a landless unaffiliated person, all that is required is to start conquering. If you are currently questing for a claimant, you can convince the claimant to abandon the rebellion, and you will take over the entire territory you conquered for them (you will receive the ability to rename your faction and give fiefs to your companions). If you already are, there are three ways out: ask to be released from your oath, be denied a fief you requested and dispute the judgment by force, or ask your husband to join you in a rebellion ( female characters only). In other words, you must not be part of a rebellion or a vassal of one of the current factions. The first requirement of ascending to the throne is that you cannot be tied to another claimant. ![]() ![]() Also, it will give you a fair fight when you start a level 5 king is not going to be popular or effective. This gives you a chance to make friends, who will become your vassals. When starting the game, it is best to first be a vassal of another kingdom, and when you are powerful, revolt and start your own kingdom. Before you start your own kingdom, make sure you have a lot of renown, either honor or dishonor (depending on your liking and desired relations), and especially, a lot of right to rule. ![]()
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